Parking/Assets/Scripts/Driver.cs
Dawid Pietrykowski 896f510068 Added csv import
2022-08-25 18:38:38 +02:00

31 lines
598 B
C#

using System;
using System.Drawing;
using Unity.Burst.Intrinsics;
using Unity.VisualScripting;
public class Driver
{
public Size Size = Size.A;
public int Priority = 0;
public ParkingPreference ParkingPreference = ParkingPreference.Any;
public Driver(Size size, int priority, ParkingPreference parkingPreference)
{
this.Size = size;
this.Priority = priority;
this.ParkingPreference = parkingPreference;
}
}
public enum Size {
A = 0,
B = 1,
C = 2,
D = 4
}
public enum ParkingPreference {
Any = 0,
Front = 1,
Back = 2,
}