SK/processes/c2-ssock.c

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C
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2023-02-10 17:00:31 +01:00
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <unistd.h>
const char *path = "/tmp/socket_test";
void handle_error(char *txt)
{
perror(txt);
exit(-1);
}
int main()
{
int sfd, cfd;
socklen_t peer_addr_size;
struct sockaddr_un my_addr, peer_addr;
sfd = socket(AF_UNIX, SOCK_STREAM, 0);
if (sfd == -1)
handle_error("socket");
memset(&my_addr, 0, sizeof(my_addr));
my_addr.sun_family = AF_UNIX;
strncpy(my_addr.sun_path, path,
sizeof(my_addr.sun_path) - 1);
if (bind(sfd, (struct sockaddr *)&my_addr,
sizeof(my_addr)) == -1)
handle_error("bind");
if (listen(sfd, 1) == -1)
handle_error("listen");
/* Now we can accept incoming connections one
at a time using accept(2). */
peer_addr_size = sizeof(peer_addr);
cfd = accept(sfd, (struct sockaddr *)&peer_addr,
&peer_addr_size);
if (cfd == -1)
handle_error("accept");
double d1;
read(cfd, (void *)&d1, sizeof(double));
printf("%f\n", d1);
close(cfd);
/* Code to deal with incoming connection(s)... */
if (close(sfd) == -1)
handle_error("close");
if (unlink(path) == -1)
handle_error("unlink");
return 0;
}