diff --git a/QT/scan-line/mywindow.cpp b/QT/scan-line/mywindow.cpp index 628f9e6..8265a96 100644 --- a/QT/scan-line/mywindow.cpp +++ b/QT/scan-line/mywindow.cpp @@ -16,6 +16,25 @@ #define PI 3.1415 +bool Intersects(Line a, Line b, Point& p){ + return false; +} + +int Shape::FindPoint(int x, int y, float radius){ + Point src_point(x, y); + float min_dist = FLT_MAX; + int min_id = -1; + for(int i = 0; i < (int)points.size(); i++){ + float dist = (src_point - (Point)(points[i])).length(); + if(dist < min_dist && dist < radius){ + min_id = i; + min_dist = dist; + } + } + return min_id; +} + + // Definicja konstruktora, wywolujemy najpierw // konstruktor klasy nadrzednej, nastepnie tworzymy // obiekt klasy Ui_MyWindow reprezentujacy GUI @@ -41,6 +60,8 @@ MyWindow::MyWindow(QWidget *parent) : QString str(("Ilosc segmentow: " + std::to_string(segment_count)).c_str()); ui->segmentLabel->setText(str); + shapes.push_back(Shape()); + // Tworzymy obiekt klasy QImage, o odpowiedniej szerokosci // i wysokosci. Ustawiamy format bitmapy na 32 bitowe RGB // (0xffRRGGBB). @@ -74,7 +95,7 @@ void MyWindow::on_segmentSlider_valueChanged(int val) segment_count = val; QString str(("Ilosc segmentow: " + std::to_string(segment_count)).c_str()); ui->segmentLabel->setText(str); - DrawSpline(); + DrawShapes(); update(); } @@ -108,8 +129,8 @@ void MyWindow::on_cleanButton_clicked() // obszaru rysowania void MyWindow::czysc() { - bezier_points.clear(); - DrawSpline(); + shapes.clear(); + DrawShapes(); } @@ -131,31 +152,39 @@ void MyWindow::mousePressEvent(QMouseEvent *event) } int id = -1; + int pt_id, sh_id; + bool res; switch(event->button()){ case Qt::LeftButton: - id = FindPoint(x, y, 20); - if(id == -1){ + res = FindPoint(x, y, pt_id, sh_id, 20); + if(!res){ mode = Add; - bezier_points.push_back(Point(x, y)); + shapes[shapes.size()-1].points.push_back(Point(x, y)); }else{ - mode = Move; - tmp_point_id = id; - bezier_points[id].x = x; - bezier_points[id].y = y; + if(pt_id == 0 && shapes[shapes.size()-1].points.size() >= 3){ + mode = Add; + shapes.push_back(Shape()); + }else{ + mode = Move; + tmp_point_id = pt_id; + tmp_shape_id = sh_id; + shapes[sh_id].points[pt_id].x = x; + shapes[sh_id].points[pt_id].y = y; + } } break; case Qt::RightButton: mode = Remove; - id = FindPoint(x, y, 20); - if(id != -1){ - bezier_points.erase(bezier_points.begin() + id); + res = FindPoint(x, y, pt_id, sh_id, 20); + if(res){ +// bezier_points.erase(bezier_points.begin() + id); } break; default: break; } - DrawSpline(); + DrawShapes(); update(); } @@ -178,30 +207,30 @@ void MyWindow::mouseMoveEvent(QMouseEvent *event) switch(mode){ case Move: - bezier_points[tmp_point_id].x = x; - bezier_points[tmp_point_id].y = y; +// bezier_points[tmp_point_id].x = x; +// bezier_points[tmp_point_id].y = y; + shapes[tmp_shape_id].points[tmp_point_id].x = x; + shapes[tmp_shape_id].points[tmp_point_id].y = y; break; default: break; } - DrawSpline(); + DrawShapes(); // Odswiezamy komponent update(); } -int MyWindow::FindPoint(int x, int y, float radius){ - Point src_point(x, y); - float min_dist = FLT_MAX; - int min_id = -1; - for(int i = 0; i < (int)bezier_points.size(); i++){ - float dist = (src_point - (Point)(bezier_points[i])).length(); - if(dist < min_dist && dist < radius){ - min_id = i; - min_dist = dist; +bool MyWindow::FindPoint(int x, int y, int& pt_id, int& shape_id, float radius){ + for(int i = 0; i < (int)shapes.size(); i++){ + int id; + if((id = shapes[i].FindPoint(x, y, radius)) != -1){ + shape_id = i; + pt_id = id; + return true; } } - return min_id; + return false; } void MyWindow::DrawPixel(QImage* img, int x, int y, QColor color){ @@ -261,41 +290,18 @@ void MyWindow::DrawSquare(int x, int y, int size, QColor color){ } } -void MyWindow::DrawSpline(){ +void MyWindow::DrawShapes(){ ClearImage(img); - for(int i = 0; i < bezier_points.size(); i+=1){ - DrawSquare(bezier_points[i].x, bezier_points[i].y, 15, QColor(255, 0, 0)); - } - int count = bezier_points.size(); - for(int i = 1; i < bezier_points.size() + 2; i++){ - Point p0 = bezier_points[std::min(std::max(0, i - 3), count - 1)]; - Point p1 = bezier_points[std::min(std::max(0, i - 2), count - 1)]; - Point p2 = bezier_points[std::min(std::max(0, i - 1), count - 1)]; - Point p3 = bezier_points[std::min(std::max(0, i), count - 1)]; - - - Point last_point = p0; - for(int i = 0; i <= segment_count; i++){ - float t = (float(i) / segment_count); - - float t2 = (float)pow(t, 2); - float t3 = (float)pow(t, 3); - - float w1 = (-1.0f * t3 + 3.0f * t2 - 3.0f * t + 1.0f) / 6.0f; - float w2 = (3.0f * t3 - 6.0f * t2 + 4.0f) / 6.0f; - float w3 = (-3.0f * t3 + 3.0f * t2 + 3.0f * t + 1.0f) / 6.0f; - float w4 = t3 / 6.0f; - - Point P = - p0 * w1 - + p1 * w2 - + p2 * w3 - + p3 * w4; - - if(i > 0) - DrawLine(last_point.x, last_point.y, P.x, P.y, img); - - last_point = P; + for(int i = 0; i < (int)shapes.size(); i++){ + for(int j = 0; j < (int)shapes[i].points.size() - 1; j++){ + Point p1 = shapes[i].points[j]; + Point p2 = shapes[i].points[j+1]; + DrawLine(p1.x, p1.y, p2.x, p2.y, img); + } + if(i != (int)shapes.size() - 1 && (int)shapes[i].points.size() >= 2){ + Point p1 = shapes[i].points[(int)shapes[i].points.size()-1]; + Point p2 = shapes[i].points[0]; + DrawLine(p1.x, p1.y, p2.x, p2.y, img); } } } diff --git a/QT/scan-line/mywindow.h b/QT/scan-line/mywindow.h index 124127d..1358198 100644 --- a/QT/scan-line/mywindow.h +++ b/QT/scan-line/mywindow.h @@ -40,6 +40,11 @@ namespace Ui { struct Point{ int x, y; + Point(){ + this->x=0; + this->y=0; + } + Point(int x, int y){ this->x=x; this->y=y; @@ -52,10 +57,6 @@ struct Point{ Point operator-(const Point& other){ return Point(this->x - other.x, this->y - other.y); -// float x = other.x - this->x; -// float y = other.y - this->y; -// float mag = std::sqrt(std::pow(x, 2) + std::pow(y, 2)); -// return mag; } Point operator*(const float mul){ @@ -67,6 +68,23 @@ struct Point{ } }; +struct Shape{ + std::vector points; + + int FindPoint(int x, int y, float radius = FLT_MAX); +}; + +struct Line{ + Point A,B; + + Line(Point a, Point b){ + A = a; + B = b; + } +}; + +bool Intersects(Line a, Line b, Point& p); + // MyWindow jest podklasa klasy QMainWindow. class MyWindow : public QMainWindow { @@ -113,9 +131,10 @@ private: bool draw_finished; int segment_count; - std::vector bezier_points; + std::vector shapes; int tmp_point_id = 0; + int tmp_shape_id = 0; // Deklaracje funkcji void czysc(); @@ -124,10 +143,10 @@ private: void DrawLine(int x1, int y1, int x2, int y2, QImage *img); void DrawSquare(int x, int y, int size, QColor color = QColor(255,255,255)); - void DrawSpline(); + void DrawShapes(); void ClearImage(QImage *img); void DrawPixel(QImage *img, int x, int y, QColor color = QColor(255, 255, 255)); - int FindPoint(int x, int y, float radius = FLT_MAX); + bool FindPoint(int x, int y, int& pt_id, int& shape_id, float radius = FLT_MAX); // Deklaracje slotow, czyli funkcji wywolywanych // po wystapieniu zdarzen zwiazanych z GUI