let player; let vk = '0'; function setup() { createCanvas(1920, 880); textSize(width / 6); textAlign(CENTER, CENTER); fill(220); background(51); player = new Dinosaur(250, 350, 50, 50); } function draw() { clear(); background(51); checkClick(); if (player.lost == false) player.update(vk); else text('LOST',width/2,height/4); player.show(); } function checkClick() { vk = null; if (keyIsDown(UP_ARROW)) { vk = '1'; } else if (keyIsDown(DOWN_ARROW)) { vk = '0'; } }