50 lines
1.4 KiB
JavaScript
50 lines
1.4 KiB
JavaScript
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var dim;
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let animation;
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function setup() {
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smooth();
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frameRate(144);
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createCanvas(getViewport()[0], getViewport()[1]);
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background(51);
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let vp = getViewport();
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if (vp[0] > vp[1]) {
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dim = vp[1]*0.9;
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} else {
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dim = vp[0]*0.9;
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}
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animation = new Animation(width/2,height/2,dim);
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}
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function draw() {
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clear();
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background(255);
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animation.update(frameRate());
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animation.show();
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//text(getViewport(),100,100);
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}
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function getViewport() {
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var viewPortWidth;
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var viewPortHeight;
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// the more standards compliant browsers (mozilla/netscape/opera/IE7) use window.innerWidth and window.innerHeight
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if (typeof window.innerWidth != 'undefined') {
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viewPortWidth = window.innerWidth,
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viewPortHeight = window.innerHeight
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}
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// IE6 in standards compliant mode (i.e. with a valid doctype as the first line in the document)
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else if (typeof document.documentElement != 'undefined' &&
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typeof document.documentElement.clientWidth !=
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'undefined' && document.documentElement.clientWidth != 0) {
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viewPortWidth = document.documentElement.clientWidth,
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viewPortHeight = document.documentElement.clientHeight
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}
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// older versions of IE
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else {
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viewPortWidth = document.getElementsByTagName('body')[0].clientWidth,
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viewPortHeight = document.getElementsByTagName('body')[0].clientHeight
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}
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return [viewPortWidth, viewPortHeight];
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}
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