# config window_name window_size pixel_shader_path # shader data iterations samples camera_position camera_rotation sensitivity fov # textures texture_sky_path texture_1_path texture_2_path texture_3_path texture_4_path texture_5_path # only 5 textures available # imported models object_0 object_1 object_2 object_3 object_4 object_5 object_(...) # object obj_id texture_albedo texture_specular texture_emission position rotation size albedo specular emission smoothness refractive_index transparency type