# config window_name Ray Tracing Refraction Demo 1 window_size 1024 1024 pixel_shader_path shaders/ray_tracing/RayTracing.compute # shader data reflections 4 samples 1 camera_position -150 50 -150 camera_rotation -10 -45 0 sensitivity 10 fov 40 # textures texture_sky_path assets/textures/kiara_1_dawn_4k.hdr texture_1_path assets/textures/square_floor.png texture_2_path assets/textures/grid.jpg texture_3_path assets/objects/fox/texture.png # imported models object_0 assets/objects/fox/fox.obj object_1 assets/objects/plane.obj object_2 assets/objects/cube.obj object_3 assets/objects/disco.obj # fox model obj_id 0 texture_albedo 3 texture_specular 0 texture_emission 0 position -5 0 0 rotation 0 70 0 size 0.5 0.5 0.5 albedo 1 1 1 specular 0 0 0 emission 0 0 0 smoothness 1 type 2 # plane model obj_id 1 texture_albedo 0 texture_specular 0 texture_emission 0 position -50 0 0 rotation 0 0 90 size 1 50 50 albedo 0 0 0 specular 0.1 0.1 0.1 emission 0 0 0 smoothness 0.9