Added filepath panel
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@ -2,6 +2,7 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Globalization;
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using System.IO;
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using System.IO;
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using System.Text;
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namespace Parking
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namespace Parking
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{
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{
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@ -9,8 +10,10 @@ namespace Parking
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{
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{
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public static List<Driver> Drivers = new();
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public static List<Driver> Drivers = new();
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public static void ReadFile(string path)
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public static bool ReadFile(string path)
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{
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{
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if (!File.Exists(path))
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return false;
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string fileData = File.ReadAllText(path);
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string fileData = File.ReadAllText(path);
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string[] lines = fileData.Split("\n"[0]);
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string[] lines = fileData.Split("\n"[0]);
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int counter = 0;
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int counter = 0;
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@ -70,6 +73,7 @@ namespace Parking
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counter++;
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counter++;
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}
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}
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return true;
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}
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}
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}
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}
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}
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}
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@ -21,6 +21,9 @@ namespace Parking
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[SerializeField] private TextMeshProUGUI timeText;
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[SerializeField] private TextMeshProUGUI timeText;
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[SerializeField] public TextMeshProUGUI countsText;
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[SerializeField] public TextMeshProUGUI countsText;
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[SerializeField] public TextMeshProUGUI rejectedText;
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[SerializeField] public TextMeshProUGUI rejectedText;
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[SerializeField] public TextMeshProUGUI pathText;
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[SerializeField] public GameObject startPanel;
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[SerializeField] public GameObject notFoundPanel;
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[SerializeField] public GameObject spotPrefabA;
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[SerializeField] public GameObject spotPrefabA;
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[SerializeField] public GameObject spotPrefabB;
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[SerializeField] public GameObject spotPrefabB;
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[SerializeField] public GameObject spotPrefabC;
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[SerializeField] public GameObject spotPrefabC;
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@ -49,13 +52,26 @@ namespace Parking
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private void Start()
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private void Start()
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{
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{
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_spotPrefabs = new List<GameObject> {spotPrefabA, spotPrefabB, spotPrefabC, spotPrefabD};
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_spotPrefabs = new List<GameObject> {spotPrefabA, spotPrefabB, spotPrefabC, spotPrefabD};
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}
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public void ReadDataButtonClick()
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{
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if (!DataImporter.ReadFile(pathText.text.Replace("\u200B", ""))) {
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notFoundPanel.SetActive(true);
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return;
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}
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InitiateManager();
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startPanel.SetActive(false);
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}
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private void InitiateManager()
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{
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timeText.text = _currentTime.ToString();
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timeText.text = _currentTime.ToString();
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rejectedText.text = $"Małe: {_rejectedDrivers[0]} Średnie: {_rejectedDrivers[1]} " +
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rejectedText.text = $"Małe: {_rejectedDrivers[0]} Średnie: {_rejectedDrivers[1]} " +
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$"Duże: {_rejectedDrivers[2]}";
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$"Duże: {_rejectedDrivers[2]}";
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GenerateEmergencyPlan();
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GenerateEmergencyPlan();
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DataImporter.ReadFile("Assets/Data/Tablica4.csv");
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InitialConfigurationGenerator generator = new();
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InitialConfigurationGenerator generator = new();
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_initialSolution = generator.FindSolution();
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_initialSolution = generator.FindSolution();
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ArrangeSpots(_initialSolution);
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ArrangeSpots(_initialSolution);
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